A Super Mario 64 decompilation, brought to you by a bunch of clever folks.

The Backbone Framework

Android StackBlur is a library that can perform a blurry effect on a Bitmap based on a gradient or r...

An HTML5 remake of the original Super Mario Brothers - expanded for wide screens.

The first level of Super Mario Bros made with Python and Pygame.

Super Mario World (SNES) Widescreen Project

x-mario, the gaming distro

x-mario build script

Linux Games Distribution

[ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning

open source collective hell game

Decompilation of Paper Mario

[Neurips 2023] Generating Mario Levels with GPT2. Code for the paper "MarioGPT: Open-Ended Text2Leve...

Turn your screen into a playable level of Mario

Proximal Policy Optimization (PPO) algorithm for Super Mario Bros

Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros

This repo contains sample games built with FXGL

uMario C++/SDL2 Game by Łykasz Jakowski

An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES

Playing Mario with Deep Reinforcement Learning

A Real-time Mario Kart 64 AI using ConvNets.

Create a Super Mario game in vanilla JS from scratch.

Mario + Portal platformer

Mario 64 as a library for use in external game engines

Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"

An attempt to translate the original Super Mario Bros. for the NES to readable C/C++

Mario on Vim

HTML 5 canvas implementation of Mario written in Ocaml

A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver.